News: Welcome back to Bullworth! If you haven't already, you will need to reset your password..


Author Topic: [Tutorial] Scaling Mesh (Small/Big)  (Read 14327 times)

0 Members and 1 Guest are viewing this topic.

Offline Rambo7

  • "Awesomely Kick-Ass Troll"
  • Full Member
  • ***
  • Posts: 404
  • Gender: Male
  • #ZAMBess
    • View Profile
    • My ModDB Page
[Tutorial] Scaling Mesh (Small/Big)
« on: July 16, 2013, 07:44:13 AM »
First I found this by accident, when I am trying to learn how to import model from MadHattrick, and I think MadH know about this too.
This scaling can be done to make smaller or bigger model.
In this tutorial, I make all thing bigger.

Things u need:
-imgtool, download from gtagarage
-nifskope, search google

Okay let's start:
1. Extract the model you want to scale from the world.img (u just need the .nif file), eg. apple.nif
2. Open the .nif file
3. Click that black arrow until u find the nitristrips, nitristrips: mean "the mesh of the model", in this example there are two mesh, the apple meat and the apple leaf

4. Right click your mouse to the nitristrips, and click transform > Scale Vertices,
5. The scale window will appear, Change all the x,y,z to smaller or larger number, in this examples I input 10 for all the x,y,z to make it bigger
6. Make sure to change all the nitristrips scale, in this example there are two nitristrips, so change both of it in same scale value

7. Then just Save the .nif file

8. And import with imgtool back to world.img

Here is the screenshot:




Imagine if we scale character model like jimmy to godzilla size,
Even crabllesnitch now can be bullied by jimmy
Ps. I haven't try for the character scaling, cauz I don't know which file name it is, and I think u need to scale the outfit that character wearing too, not just the character model to make it bigger or smaller
That's all
Thanks  8)
« Last Edit: May 11, 2015, 11:25:58 AM by Rambo7 »

Offline -мα∂нαттяι¢к-

  • Full Member
  • ***
  • Posts: 254
    • View Profile
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #1 on: July 16, 2013, 07:59:33 AM »
Good Job! I found this too a while ago. I've never gotten it to work with characters, but I can try

Offline Rambo7

  • "Awesomely Kick-Ass Troll"
  • Full Member
  • ***
  • Posts: 404
  • Gender: Male
  • #ZAMBess
    • View Profile
    • My ModDB Page
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #2 on: July 16, 2013, 11:22:24 AM »
Thanks, learned from the best guru
For the character modding, I think u need to move the model in nifskope too so it will be above,
Just look at the apple in my previos screenshot where I throw apple at algie, the apple just inplant inside the ground, not above the ground
Same with character I think, if we manage to make it bigger, the character foot or his lower body will be inplant in the ground, so need to move it before in nifskope

And here is the meteor ball and appolo rocket, that I keep talking about,
I am scaling the ammo bigger
Here's the screenshot:


Offline SWEGTA

  • Da Forum Luffs Me!
  • *****
  • Posts: 6,423
  • Gender: Male
  • Swee Gee Tee Ayy
    • View Profile
    • Bully & GTA videos
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #3 on: July 16, 2013, 05:23:11 PM »
Great job!
This is one step forward in model editing :)

Offline DaBOSS54320

  • Hero Member
  • ****
  • Posts: 3,398
  • Gender: Female
    • View Profile
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #4 on: July 16, 2013, 06:15:17 PM »
Cool mod, I did this too.
Nice tutorial...
Characters don't work for me either.
You can do it to rats though.
« Last Edit: July 16, 2013, 08:10:40 PM by DaBOSS54320 »

Offline c00ld0c26

  • The D0c
  • Moderator
  • Can't Get Enough
  • *****
  • Posts: 5,137
  • Gender: Male
  • Just a dood doing dood things.
    • View Profile
    • My channel.
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #5 on: July 16, 2013, 06:46:47 PM »
I actually just found this out like a day before you made this tutorial.
Cool anyway... but I wanted to be the one to make a tutorial.

You cant make a tutorial on everything u know :P

Offline DaBOSS54320

  • Hero Member
  • ****
  • Posts: 3,398
  • Gender: Female
    • View Profile
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #6 on: July 16, 2013, 07:15:25 PM »
^ I know I can't do a tutorial on everything and I don't want to.
« Last Edit: July 16, 2013, 08:11:01 PM by DaBOSS54320 »

Offline c00ld0c26

  • The D0c
  • Moderator
  • Can't Get Enough
  • *****
  • Posts: 5,137
  • Gender: Male
  • Just a dood doing dood things.
    • View Profile
    • My channel.
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #7 on: July 16, 2013, 07:28:48 PM »
It means that no one can make a tutorial about everything...
There will always be other memebers that will do that before u.

Offline DaBOSS54320

  • Hero Member
  • ****
  • Posts: 3,398
  • Gender: Female
    • View Profile
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #8 on: July 16, 2013, 08:04:44 PM »
^ I know no-one can do everything and that's not what I'm doing.
« Last Edit: July 16, 2013, 08:11:26 PM by DaBOSS54320 »

Offline -мα∂нαттяι¢к-

  • Full Member
  • ***
  • Posts: 254
    • View Profile
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #9 on: July 17, 2013, 04:50:07 AM »
Great job!
This is one step forward in model editing :)

Model editing is already possible, if you create teh texture. Which isn't hard as nifskope can export the UV map for you.

Offline Rambo7

  • "Awesomely Kick-Ass Troll"
  • Full Member
  • ***
  • Posts: 404
  • Gender: Male
  • #ZAMBess
    • View Profile
    • My ModDB Page
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #10 on: July 18, 2013, 11:11:23 AM »
Check this out,
I manage to enlarge crabblesnitch, but this is not character, I just changed apple model with crabblesnitch model

Yesterday, I had a little talk with madhatrick, he alreadry try to scale the skeleton, and the result is the skeleton and the model become larger in nifskope, but when we load the model in the game, the character still the same, & I did this too and the result is the same
That huge old fart that I changed with apple, is the same process like previous tutorial, the different is I change the apple with crabblesnitch without the skeleton animation.
And I think just this nitrishape that will enlarge the character, cause I do it with that "crabblesnitch that I change with apple" and it work that old fart just become larger, but cannot move

Hope someone will figuring out this puzzle sooner

Offline DaBOSS54320

  • Hero Member
  • ****
  • Posts: 3,398
  • Gender: Female
    • View Profile
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #11 on: July 18, 2013, 11:19:37 AM »
You don't only change his skin size but you gotta change his skeleton too.

Offline Rambo7

  • "Awesomely Kick-Ass Troll"
  • Full Member
  • ***
  • Posts: 404
  • Gender: Male
  • #ZAMBess
    • View Profile
    • My ModDB Page
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #12 on: July 18, 2013, 11:36:37 AM »
The thing is
-it's funny when I try to scaling the model/nitrishape (head & the other) the ninode skeleton is not getting scale, so just the model getting bigger not the skeleton node, it is still small,

-But when u scale the skeleton, it's a different story, both the  model & the skeleton will get larger, so the skeleton scaling affect both the skeleton and the model
See the logic here;
so if I scale the model & the skeleton; the result will be back again like the above picture I attach, but it is more bigger, just do it and you will now what I am talking about

Offline DaBOSS54320

  • Hero Member
  • ****
  • Posts: 3,398
  • Gender: Female
    • View Profile
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #13 on: July 18, 2013, 11:39:12 AM »
Well then don't scale the model in the first place, JUST the skeleton.

Offline -мα∂нαттяι¢к-

  • Full Member
  • ***
  • Posts: 254
    • View Profile
Re: [Tutorial] Scaling Model to become smaller or bigger
« Reply #14 on: July 18, 2013, 11:40:36 AM »
You can't enlarge the skeleton joints one by one, it distorts the model.  You can enlarge just the model, and the skeleton stays intact with animations still working. however ingame nothing changes. You can also Transform/edit the first line, NiNode, to enlarge everything including skeleton. Again no change ingame. I'll continue to talk with Rambo7 and try to figure it out.

Rambo7: Good job on the model swap. You  can do some cool stuff with this. One thing I did was turn the baseball carnival game to a football game. Changed the baseball to a football. Then took jock football player models (removed skeleton and made them smaller) and replaced them with the baseball players, to make recievers and defenders.